mfw when you mess up with the tutorial and your ship gets impounded before you have to store it
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Goofy character and title aside I really like my free flight, I haven't done any cargos yet which is what I want to do, the performance is terrible I'm on a i7-10700, rx6700xt with 32gb of ram and yeah the game is installed on my nvme. The Orison planet was the worse so far in terms of performance but on my space jump travel the game completely froze on me for a few seconds.
All and all I've been hopping on free flights here and then, I don't remember my last one but I still like the scale of it, I liked the music when you first flew your ship, the game definitely does what Starfield failed to do in a way i.e space exploration
If you have anything on how to fix my performance that would be great, guys on chat said I should raise my settings to leave the load of my CPU
Ask me anything as I wait almost an hour for my impound to expire
Yeah, depending on your bottleneck upping graphical settings can help. Did you try monitoring you hardware load to see what's struggling the most? Also, not everything has to do with your hardware - some of the performance issues are tied to the state of the servers so even beastly builds can get hit at times.
Another goofy issue has to do with ship MFDs. If you have one of them set to display your ship's status or have it cast to your helmet it can tank your performance in some of the ships. I'm not sure if it has to do with the fact that UI still uses old flash framework to render it or if some ships aren't set up properly for that (probably both) but turning this off can help quite a bit.
Finally, we're suppose to get an improved vulkan renderer and proper graphics options in the next update. This doesn't really help in your case since it'll be way after free-fly but this should improve things as well.
How's the experience otherwise? Did you manage to try anything besides the tutorial so far?
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Yeah, depending on your bottleneck upping graphical settings can help. Did you try monitoring you hardware load to see what's struggling the most? Also, not everything has to do with your hardware - some of the performance issues are tied to the state of the servers so even beastly builds can get hit at times.
Another goofy issue has to do with ship MFDs. If you have one of them set to display your ship's status or have it cast to your helmet it can tank your performance in some of the ships. I'm not sure if it has to do with the fact that UI still uses old flash framework to render it or if some ships aren't set up properly for that (probably both) but turning this off can help quite a bit.
Finally, we're suppose to get an improved vulkan renderer and proper graphics options in the next update. This doesn't really help in your case since it'll be way after free-fly but this should improve things as well.
How's the experience otherwise? Did you manage to try anything besides the tutorial so far?
Honestly, I've stopped playing for now It's extremely laggy and it crashed when I was delivering my first hauling mission it's back to veryfying files. I'll try to go back and try to reduce the res to 1080p and not 1440p, I'll see.
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Honestly, I've stopped playing for now It's extremely laggy and it crashed when I was delivering my first hauling mission it's back to veryfying files. I'll try to go back and try to reduce the res to 1080p and not 1440p, I'll see.
Laggy gameplay and crashing doesn't sound right. I'm play on a vastly underpowered system and my games is surprisingly stable (sans low framerate most of the time). The main things that come to mind are playing with options (how high are your clouds for example? they are pretty performance heavy) and setting up a page file if you don't have one. While your RAM should be more than enough there are times when SC can get a bit greedy with memory so it can help even with solid machines.
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Laggy gameplay and crashing doesn't sound right. I'm play on a vastly underpowered system and my games is surprisingly stable (sans low framerate most of the time). The main things that come to mind are playing with options (how high are your clouds for example? they are pretty performance heavy) and setting up a page file if you don't have one. While your RAM should be more than enough there are times when SC can get a bit greedy with memory so it can help even with solid machines.
1080p seems to better, but 1440p is almost unplayable I'm talking about having 5-10 fps when I'm jumping to hyper travel. On my first cargo I had to go back to Orision and it just crashed, welp there went my progress. I'm playing again now, 1080p seems to fare better
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1080p seems to better, but 1440p is almost unplayable I'm talking about having 5-10 fps when I'm jumping to hyper travel. On my first cargo I had to go back to Orision and it just crashed, welp there went my progress. I'm playing again now, 1080p seems to fare better
Yeah, the game is not optimised by any means. It's playable, sure, but for from what you'd expect in a released product. The upcoming renderer update should help a bit but it'll be a constant process until the 1.0 release.
Hope, the current settings work out for you.
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Yeah, the game is not optimised by any means. It's playable, sure, but for from what you'd expect in a released product. The upcoming renderer update should help a bit but it'll be a constant process until the 1.0 release.
Hope, the current settings work out for you.
I think the first time I played it I had a more underpowered system and it was a more smooth experience, I'm really trying to play the game because I like the scale and premise I just can't play it because It's crashing on me everytime, I can't even exit to menu without it crashing so I don't know really, I'll be happy to play it again at some point, not so now, It's really unstable probably one of the most unstable games I've played like ever.
If anyone here has the same specs as me let me know so at least I can enjoy the few free days I have left.
i7-10700
rx6700xt
32gb ram
game is insalled on an NVME ssd with 100+ gb free space -
Goofy character and title aside I really like my free flight, I haven't done any cargos yet which is what I want to do, the performance is terrible I'm on a i7-10700, rx6700xt with 32gb of ram and yeah the game is installed on my nvme. The Orison planet was the worse so far in terms of performance but on my space jump travel the game completely froze on me for a few seconds.
All and all I've been hopping on free flights here and then, I don't remember my last one but I still like the scale of it, I liked the music when you first flew your ship, the game definitely does what Starfield failed to do in a way i.e space exploration
If you have anything on how to fix my performance that would be great, guys on chat said I should raise my settings to leave the load of my CPU
Ask me anything as I wait almost an hour for my impound to expire
According to user benchmark my i9-9900 is comparable to your i7-10700 so I'm going to have to say it is likely your gpu that's killing your experience. 4080S which is obvi more powerful is running smooth in most places besides Lagski. But with prices gonna be a stretch upgrading just to find out. Best of luck.
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I think the first time I played it I had a more underpowered system and it was a more smooth experience, I'm really trying to play the game because I like the scale and premise I just can't play it because It's crashing on me everytime, I can't even exit to menu without it crashing so I don't know really, I'll be happy to play it again at some point, not so now, It's really unstable probably one of the most unstable games I've played like ever.
If anyone here has the same specs as me let me know so at least I can enjoy the few free days I have left.
i7-10700
rx6700xt
32gb ram
game is insalled on an NVME ssd with 100+ gb free spaceYeah, that really shouldn't be happening. SC is jank but not to this extreme.
Dunno what version are you on but I've seen people talk about having issues with newer AMD drivers (in general, not just in SC) and reporting that 25.8.1 seem to be working better. Also, you could try switching to the Vulkan renderer in graphics options - even this pretty old version can work better than DirectX for some people.
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Yeah, that really shouldn't be happening. SC is jank but not to this extreme.
Dunno what version are you on but I've seen people talk about having issues with newer AMD drivers (in general, not just in SC) and reporting that 25.8.1 seem to be working better. Also, you could try switching to the Vulkan renderer in graphics options - even this pretty old version can work better than DirectX for some people.
Yeah, I'm starting to believe it's the drivers it's either AMD not fixing the issues or RSI not bothering since the mast majority of the fanbase is on Nvidia, I've seen youtube videos with less powerful AMD GPUs than mine and they run the game just fine. To be honest I'm not going to go too far and try different drivers,
Still though, massively unoptimized, I'm trying to mess with the Vulkan more and if it doesn't do anything I'll just delete the game and come back when it's fixed.
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According to user benchmark my i9-9900 is comparable to your i7-10700 so I'm going to have to say it is likely your gpu that's killing your experience. 4080S which is obvi more powerful is running smooth in most places besides Lagski. But with prices gonna be a stretch upgrading just to find out. Best of luck.
I have forced Vulkan on the settings in appdata/local/starcitizen, and it is optimizing shaders right now which pretty much the first time I opened Star Citizen this week it didn't do, it may be good news, I'll update in a bit
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Yeah, I'm starting to believe it's the drivers it's either AMD not fixing the issues or RSI not bothering since the mast majority of the fanbase is on Nvidia, I've seen youtube videos with less powerful AMD GPUs than mine and they run the game just fine. To be honest I'm not going to go too far and try different drivers,
Still though, massively unoptimized, I'm trying to mess with the Vulkan more and if it doesn't do anything I'll just delete the game and come back when it's fixed.
I'm suggesting the drivers because there are widely reported issues, I can understand if you don't want to downgrade though. I'm on rx580 and had no such problems beyond what was caused by my own mistake at the start of the patch.
Otherwise yeah, trying again at a later date is the most sensible option. It shouldn't be player's responsibility to figure out such basic things like crashes, especially on a hardware capable of playing everything else.
At least you found out about the issues without spending money - silver linings, eh?
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I have forced Vulkan on the settings in appdata/local/starcitizen, and it is optimizing shaders right now which pretty much the first time I opened Star Citizen this week it didn't do, it may be good news, I'll update in a bit
I have yet to try SC on my AMD build. Hopefully vulkan treats you well!