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  3. CIG Shares New Star Citizen 1.0 Details | Starsim, Death of a Spaceman, & More

CIG Shares New Star Citizen 1.0 Details | Starsim, Death of a Spaceman, & More

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  • Q This user is from outside of this forum
    Q This user is from outside of this forum
    quadraturesurfer@piefed.social
    wrote on last edited by
    #1

    Space Tomato covers some information from a recent interview with Erin Roberts at a bar citizen in Beijing.

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    CIG Shares New Star Citizen 1.0 Details | Starsim, Death of a Spaceman, & More

    A recent interview with Erin Roberts at the Beijing Bar Citizen BEFORE INVICTUS gave some new details about Star Citizen 1.0 and intermediate changes that ar...

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    YouTube (www.youtube.com)

    essence_of_meh@lemmy.worldE 1 Reply Last reply
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    • Q quadraturesurfer@piefed.social

      Space Tomato covers some information from a recent interview with Erin Roberts at a bar citizen in Beijing.

      Link Preview Image
      CIG Shares New Star Citizen 1.0 Details | Starsim, Death of a Spaceman, & More

      A recent interview with Erin Roberts at the Beijing Bar Citizen BEFORE INVICTUS gave some new details about Star Citizen 1.0 and intermediate changes that ar...

      favicon

      YouTube (www.youtube.com)

      essence_of_meh@lemmy.worldE This user is from outside of this forum
      essence_of_meh@lemmy.worldE This user is from outside of this forum
      essence_of_meh@lemmy.world
      wrote on last edited by
      #2

      Man, if only CIG had some avenue to share this info with the whole community. Something like... I don't know, an official YouTube or Twitch channels, their own website, maybe even forums! Man, that would be cool, wouldn't it? It would almost make it feel like the game is made with so called "open development" in mind.

      A'ight, enough snark. Thanks for the link.

      I wonder how much of this will happen at all, let alone anytime soon. I still think things like death of a spaceman won't really work with CIG's approach to PvP and constant push towards combat but I'll be happy to be proven wrong.
      Inventory rework sounds promising but the whole thing will hinge on whether they'll keep trying to reinvent the wheel or start to actually learn from the decades of industry experience.

      Lastly, I really hope Squadron comes out ASAP. I just want enough people working on SC to not have it feel like an unwanted obligation for once.

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