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  3. Inside Star Citizen | Engineering Talkin' with Thorsten

Inside Star Citizen | Engineering Talkin' with Thorsten

Scheduled Pinned Locked Moved Star Citizen
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  • essence_of_meh@lemmy.worldE This user is from outside of this forum
    essence_of_meh@lemmy.worldE This user is from outside of this forum
    essence_of_meh@lemmy.world
    wrote on last edited by
    #1

    Guest:

    • Thorsten Leimann, Lead Systems Designer

    TL;DW:

    • The main direction of engineering changed since the last time it was discussed. It's less of a constant necessity you have to react to and focuses on extending the lifetime of ships instead.
    • Preparations:
      • Make sure you have spare fuses and filled RMC canisters to repair stuff.
      • You can keep spare components if your ship allows for that (has physical access and enough storage space).
    • Repairs:
      • Single seater ships have single use repair option available from MFDs. It's separate for each component but only repairs them enough to function and takes time until finished.
      • Bigger ships with component access give you a chance to use the multi-tool or salvage gun to fix or replace them.
      • Fuses can be fixed or replaced, just like components (anyone on PTU can confirm?).
      • There's also fire fighting.
    • Disabled relays changed from cutting power of connected components to limiting it.
    • Fire:
      • Can happen from:
        • Damage (energy weapons have higher chance to ignite components than ballistics).
        • Running the ship without proper cooling.
        • Wear and tear.
      • There's auto shut-off system for components running to hot but it might not always be enough to prevent fire.
      • Fire can be fought with fire extinguisher and venting the ship.
    • Engineering forced them to do a full rebalance of all weapons and components.
    • Ship readiness at the time of recording:
      • About 80 ships are full ready for engineering.
      • About 30 ships are partially converted (have physical components but no engineering screens or vice versa).
    • "This feature is here to stay" but they are aware that it's not finished or perfect and are willing to adjust it based on feedback.
    • Armour implementation for 4.5 wasn't planned when they recorded this episode (early November).
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